Built from product responsibility, not consulting theory
My judgment comes from owning real product outcomes, not reviewing games from the outside.
I have worked as a producer and product manager on large-scale mobile F2P products, built a publishing strategy from scratch, evaluated external studios at the portfolio level, and supported go / no-go and follow-on decisions.
Game investment risk is rarely visible in one metric or one slide. It appears in the connection between product, marketability, monetization, production scope, and team execution.
Read more about my experience
Producer / Product Manager
Product ownership for large-scale mobile F2P games
Publishing Strategy
Built publishing strategy from scratch for a mid-level publisher
Portfolio Lead
Portfolio-level evaluation of products and external studios
Advisory
Investment-related product assessments and follow-on recommendations